So my art110 class offered extra credit for following other people’s algorithms generated last week, so I decided to follow Jasmineann’s algorithm for text message poetry:
1. Get your mobile device!
2. Open up to your text messages.
3. Look through your messages of the last ten people you have messaged.
4. Write down the third word of the last text you sent to that person.
5. Repeat steps 3 and 4 for all of the ten people from your text messages.
6. Make a poem from all the words you wrote down.
7. Read your poem aloud!
So it turns out that this algorithm turned out quite… interesting for me. You see, I have this automatic script set up to text my boss whenever I arrive at work, so I text this same message over and over quite often. I haven’t texted very much this last week, so therefore, my poem ended up to be the following:
Arrived Arrived Arrived Arrived Arrived Arrived Arrived Arrived Arrived Arrived.
This is because the automated text message says “Kyle has arrived at the LosAl location.” This has been the thing that my phone has texted for the past 10 messages, so I guess this goes to show that sometimes instructions can have hilarious results when taken literally!
If you are interested in checking out the original blog post, you can read it here:
Posted in art, csulb
Tagged Art 110, CSULB
Several weeks ago, I had the pleasure of striking up a conversation with Anissa Torres. She’s currently an undeclared, soccer playing freshman who is working towards a degree in Kinesiology. Although I’ve never played a sport well in my life, Anissa Torres seems like quite the fun and passionate individual!
When we conversed, Anissa was working at Baskin Robins. She has a fraternal twin, who although they have their disagreements, she claims that they get along quite well.
I wish that this energetic and cheerful personality finds her passion in Kinetics, and as long as she works hard and stays passionate, I’m sure she will go far.
Posted in art110, csulb
Tagged art110, CSULB
This week, I enjoyed the work of Shihori Nakayama and her piece, titled “Recapturing the Moment”.
In this work of art, Shihori Nakayama tries to replicate the art styles of children’s books, Japanese historical printing blocks, and manga all into a piece the works beautifully. Although many may claim that “art does not have to be beautiful”, this is an occasion that proves that art is allowed to be beautiful. Sometimes people want to look at something beautiful. It is simply human nature. We enjoy nature because of all of the vibrant colors, and we enjoy artwork like this because it allows us to remember that life itself is gorgeous.
I really enjoyed this piece, so I heavily thank the artist, Shihori Nakayama, for making it. I hope that she has a great career ahead of her, as the quality of her work is nothing to laugh at.
Posted in art, artwork, csulb
Tagged art100, CSULB, dutzi-gallery, gatov-east, gatov-west, merlino-gallery, nakayama, printmaking, shihori, werby-gallery
This week, I had the pleasure of talking with Angelica Palad, a freshman dorming in Parkside.
This young woman comes from a huge family with 6 sisters, since apparently the dad was trying for a son. What are the odds!
She comes from a nice rural area with agricultural heritage, and she describes city life as “definately something to get used to”!
However, what was most interesting about our conversation was her passion for nutrition. Apparently, she used to have very bad eating habits, and got to the point where she passed out from poor eating habits. After binge eating, she gained weight, and basically one day decided to turn her life around. Now, she describes herself as being more healthy and energetic than ever!
I learned a lot about proper diet from our conversation, one of the most interesting theory’s being “intuitive eating”, meaning listening to body signals. Hungry? You should probably eat. Feel sick after eating something? Don’t eat that. Simple stuff that many people ignore when they eat their food that can have a drastic impact on how they eat.
Thanks for the enlightening conversation Angelica!
This Thursday, I witnessed probably the most adorable exhibit I have seen in my art class career. A piece simply titled “Meow”.
Now according to Miss Sharpe, she created this exhibit in order to “express her fondness of cats and let her personality shine through”. Although she has never owned cats herself (only her roommates have owned cats), she has described her love for these furry balls of fun as helping relieve the stress of day to day life.
Now what makes “Meow” so adorable? Most likely the bright vibrant colors, combined with a hint of passion into creating the work. Unlike other works of art, this piece has stood out to me in a fantastic way, and made me feel a small emotion of joy when I viewed just how cute the exhibit was.
This piece is a perfect example of the power of art that comes from an artist expressing what they find special to THEM. This artist was NOT trying to create a great work of art, but by sharing what was special to her, she made me smile. Great work, Ashley Sharpe!
An adorable abstract painting of a kitten.
This week, I started development on a puzzle video game which can be found here:
Now all games have an interesting relationship with the player. Although the player is limited to a certain rule set, the player still has freedom. Freedom to explore enviroments, and in good video games, make meaningful choices. Sometimes, the choices are obvious, such as in tell-tale’s classic, The Walking Dead. Othertimes, games use choice extremely subtly to immerse the player. For instance, in the game Deus Ex: Human Revolution, the player is dropped into a futuristic environment and told to hurry up and go to a helicopter for extraction to the game mission. Now since this is an FPS, the player is most likely going to travel around the office setting looting every item they can like a crazed kleptomaniac, but if they don’t finish their kleptomania craze in 10 or so minutes, the player is met with dead hostages.
In good games, your choices are meaningful. Choice is a powerful tool in the hands of a good designer, and if used properly, it can show someone something they could never have thought they could experience.
In this puzzle game I made, the choices are very simple. “What can I do to make it towards the exit portal?”. The player is given an algorithm that lets them experiment with the game mechanics. It tells them virtually NOTHING other than the basic controls, and a brief hint at how things might work. This game that I’ve made is an algorithm of discovery. A simple algorithm, but one that I hope is worthwhile to give the player a “mind warping” experience!
Guess who had planned on going to the beach today to finish his art110 assignment?
Guess who woke up with a blazing fever today?
I’m sorry Glenn, but it appears as if I’ll have to turn in this blog posting a bit late. I’ll update this post and notify you as soon as I find the time to complete the assignment.
TO BE CONTINUED.
Posted in artwork
Tagged art110, CSULB